Product Benefits: - Updated and expanded with a wealth of expert information and real-world case studies, while still maintaining the value that made the first edition so successful.
- Written by a well-known industry expert with 18 years of game design experience.
- Appeals to a broad audience, from students, to individuals ready to break into the business, to seasoned professionals.
- Contains practical information that can be put to use by readers in a variety of game development roles.
- Companion website available here: http://www.delmarlearning.com/companions/index.asp?isbn=1592004938
Table of Contents: Part I Design: 1. Getting to "Yes" 2. Principles of Game Design 3. Genre-Specific Game Design Issues 4. Storytelling 5. Level Design 6. Designing the Puzzle 7. Franchises, Brands, and Licenses
Part II Teams: 8. The Development Team 9. External Resources
Part III Development: 10. Project Lifecycle and Documents 11. Managing Development
Part IV The Business: 12. The Business 13. Breaking In
Part V Conclusion: 14. The Hero''s Journey
Part VI Appendices: A. Project Documents B. Resources |