Character Animation With Direct3D

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Author: Carl Granberg
Edition: 001
Product Type: Book w/Multimedia (CD, DVD or Electronic)
ISBN 13: 9781584505709
ISBN 10: 1584505702
Copyright: 2009

Price: $39.99

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Description:

Do you want to learn how to make your game characters look and
move more realistically? Character Animation with Direct3D shows
you how to apply fundamental character animation techniques to
Direct3D technology to bring your characters to life. Beginning with
a brief history of character animation, you’ll be introduced to the
most common types of character animation.This book covers skeletal
animation, morphing, inverse kinematics, ragdoll animation, and
much more. You’ll start with a basic 3D character that you’ll bring
to life as you work your way through each chapter. Throughout
the course of the book you’ll learn how to create a character that
can walk, talk, collide with objects, fall, and more.You’ll utilize skeletal
animation for overall movement and morphing animation techniques
for more refined movement such as changes in facial expression.
You can apply the character animation skills you learn in this book
to any game genre. Character Animation with Direct3D is perfect for
any game developer looking to create more life-like and interesting
game characters.

Features:

  • Teaches the essentials of character animation for games and film using Direct3D 10
  • Provides a non-genre specific approach so programmers of FPS, RTS, RPG games or animated films will all benefit.
  • CD-ROM will contain all project files for Direct3D 10, and Visual Studio 2005 and several character meshes, including faces, eyes, textures and more.

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