Product Benefits: - Revised profiles, tips, and quotes from industry professionals and educators.
- New and updated game screenshots, photos, illustrations, and diagrams.
- Expanded sections on the newest trends in game development including mobile, social, and serious games.
- Coverage of new console and mobile platforms.
- Discussions of new trends and technologies, such as 3D, motion control, cloud-hosted, augmented reality, convergent platforms, and transmedia.
- Comprehensive coverage of all essential gaming topics ranges from planning, prototyping, and testing, to production and marketing.
- Case studies and industry profiles of prominent game developers offer a revealing behind-the-scenes look at the workings of the industry.
- Thought-provoking questions help readers develop and fine-tune the skills specific to game development.
- Game demos, accessibility games, and articles offer new material for the companion DVD for a complete hands-on experience.
Table of Contents: Section I: SETUP. The Development of an Industry: How Did We Get Here? Game Elements: Genres, Platforms & Applications. Player Elements: Market, Theory & Interactivity. Section II: SCENARIOS: CREATING COMPELLING CONTENT. Storytelling: Building the Narrative, Characters & Objects. Building the Identity. Interiors & Exteriors. Building the World.User Interface. Building the Connection.Level Design. Building the Experience. Music & Sound. Building the Atmosphere. Section III: STRATEGY: DEVELOPMENT & BUSINESS CYCLES. Pre-Production. Planning & Processing.Production. Prototyping & Playtesting. Post-Production. Maintenance & Marketing. |