Game Development Essentials, An Introduction

Third Edition
Author: Jeannie Novak
ISBN #: 1111307652
©2012   Publish Date: 08/17/2011
Binding: PB
Pages: 510
Publisher: Cengage Learning

Price: $148.95

Product Benefits:

  • Revised profiles, tips, and quotes from industry professionals and educators.
  • New and updated game screenshots, photos, illustrations, and diagrams.
  • Expanded sections on the newest trends in game development including mobile, social, and serious games.
  • Coverage of new console and mobile platforms.
  • Discussions of new trends and technologies, such as 3D, motion control, cloud-hosted, augmented reality, convergent platforms, and transmedia.
  • Comprehensive coverage of all essential gaming topics ranges from planning, prototyping, and testing, to production and marketing.
  • Case studies and industry profiles of prominent game developers offer a revealing behind-the-scenes look at the workings of the industry.
  • Thought-provoking questions help readers develop and fine-tune the skills specific to game development.
  • Game demos, accessibility games, and articles offer new material for the companion DVD for a complete hands-on experience.

Table of Contents:

Section I: SETUP.
The Development of an Industry: How Did We Get Here? Game Elements: Genres, Platforms & Applications. Player Elements: Market, Theory & Interactivity.
Section II: SCENARIOS: CREATING COMPELLING CONTENT.
Storytelling: Building the Narrative, Characters & Objects. Building the Identity.
Interiors & Exteriors. Building the World.User Interface. Building the Connection.Level Design. Building the Experience. Music & Sound. Building the Atmosphere.
Section III: STRATEGY: DEVELOPMENT & BUSINESS CYCLES.
Pre-Production. Planning & Processing.Production. Prototyping & Playtesting. Post-Production. Maintenance & Marketing.

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