Programming Role Playing Games with DirectX

Second Edition
Author: Jim Adams
ISBN #: 159200315X
©2004   Publish Date: 06/30/2004
Binding: PB
Pages: 880
Publisher: Cengage Learning PTR

Price: $49.95

Product Benefits:

  • This unique book serves as an all-in-one programming guide.
  • While the book focuses on role playing games, the information can be applied to other genres as well.
  • Concludes with a full section dedicated to showing readers how to create a complete game.
  • Companion website available here: http://www.delmarlearning.com/companions/index.asp?isbn=159200315X

Table of Contents:

Introduction
Part 1: Working with this Book
1. Preparing for the Book
Part 2: DirectX Basics
2. Drawing with DirectX Graphics
3. Interacting with DirectInput
4. Playing Sound and Music with DirectX Audio and DirectShow
5. Networking with DirectPlay
6. Creating the Game Core
Part 3: Role-Playing Game Programming
7. Using 2D Graphics
8. Creating 3D Graphics Engines
9. Mixing 2D and 3D Graphics Engines
10. Implementing Scripts
11. Defining and Using Objects
12. Controlling Players and Characters
13. Working with Maps and Levels
14. Creating Combat Sequences
15. Getting Online with Multiplayer Gaming
Part 4: The Finishing Touches
16. Putting Together a Full Game
Appendix A: Bibliography
Appendix B: What''s on the CD-ROM

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