3D Game Programming All in One

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Author: Kenneth C. Finney
Edition: 002
Product Type: Book w/Multimedia (CD, DVD or Electronic)
ISBN 13: 9781598632668
ISBN 10: 1598632663
Copyright: 2007

Price: $54.95

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Description:

Are you an aspiring game developer with a great idea, but no practical knowledge for turning that idea into reality? 3D Game Programming All in One is the comprehensive guide you need! This new edition updates the original coverage with the latest version of Torque from GarageGames, and provides the very best tools available to the Indie game maker. This hands-on book not only teaches the technical skills behind 3D game programming, but also provides you with the practical experience you need to create your own games. As you create a first-person shooter, you'll cover the techniques behind the programming, textures, and models that go into successful game creation. You'll also cover the Torque Engine and will learn how to integrate sound and music into your game. 3D Game Programming All in One provides you with the training, experience, and tools you need to turn your dreams of game creation into reality!

Features:

  • Perfect for anyone?students, hobbyists, or professionals?interested in learning the skills and processes involved in making games.
  • This new edition of the bestselling book features completely updated technology.
  • A comprehensive guide to 3D game programming, covering a background of the gaming industry, game engines, programming, 3D concepts, texturing and modeling, and even audio engineering.
  • Once all the techniques are presented, readers will use all of their new skills to create a sample game.
  • All source code, tools, and other resources needed to complete the exercises in the book, as well as the Torque game engine, are included on the accompanying CD-ROM.
  • Companion website available here: http://www.delmarlearning.com/companions/index.asp?isbn=1598632663

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