Game Development Essentials, Game Interface Design

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Author: Kevin Saunders; Jeannie Novak
Edition: 001
Product Type: Book w/Multimedia (CD, DVD or Electronic)
ISBN 13: 9781418016203
ISBN 10: 1418016209
Copyright: 2007

Price: $96.95

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Description:

As an introduction to the complex topic of user interface design, this in-depth book discusses player interface design conventions and looks at the effects of platform, genre, and design goals related to electronic games. Readers will explore everything from the history of game interface design and basic design theories to practical strategies for creating a winning, interactive interface. A host of professional applications, revealing insights, and illuminating anecdotes from dozens of pioneering game designers will inspire readers to explore this fascinating aspect of the electronic games industry.

Features:

  • Real-world, practical techniques and advice for novice and professional designers alike can be readily applied to an actual game interface.
  • A remarkably user-friendly writing style takes otherwise complex concepts and breaks them down into smaller, easily understood steps.
  • Captivating, full-color images and straightforward examples of design documentation serve to reinforce important concepts associated with interface design development.
  • Well-rounded coverage explores platform-specific and genre-specific interface design, as well as the feedback and control requirements of electronic games, multiplayer functionality, and more.

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